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QUO - Alternate Reality
Updated 10 months ago
Game
Released
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(Student Project - 2011)
Interactive installation supporting aproximately 60 simultaneous spectators who interacted with the retroprojected screens with lighting spheres and laser pointers.
The show was created during 2011 by students at UCUDAL- Uruguay. My role involved the creation of the project from concept to execution and leading the motion tracking development department.

Technologies investigated and applied:
- Python
- OpenCV image processing library
- C#
- Microsoft Xbox Kinect
- UDK (now unreal engine)

Fito Casella
Game Developer - Programmer
7
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