It is December, 1955. Your daughter has gone missing. Recurrent nightmares have been haunting your sleep, forcing a steady descent into madness. Your dreams bring about a variety of introspective, phobia-induced situations to contend with. And, something appears to be calling for you.. Downward...
Purgatory Fell offers a trigger-based locomotion, giving you full control over your changing inertia, as a means to alleviate VR-sickness. In this game we explore new technologies to experiment in next-level VR realism:
Fluid physics that displaces / flows around your body
Volumetric Lighting & Fog rendering
This is the first chapter in a planned episodic story-driven adventure game in which you gradually uncover the mystery of your daughter's disappearance, and the nature of your soul.