A GGJ award winning project. The theme was: "We don't see things as they are, we see them as we are." So, in this game, we are playing a baby who has some physic powers, including the ability to interact with objects around itself using force. So she can manipulate objects around and see them as she wants to, as she is. We play the baby, solve puzzles, platforms and squishy kill the demonic teddy bears.