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proxiartchallenge memories
Updated a year ago
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Final Project

Final submission video showcasing your three labeled memories:

List of tools used to build the scenes: Maya, ZBrush, SubstancePainter, Photoshop, Unity
How you modeled and rendered your scenes: All scenes are modelled in maya, then objects were exported to zbrush for quick UV mapping. Then making a very quick texture in Substance Painter. Next - importing into Unity. I made an animated camera for each scene and recorded a video with Unity Recorder.
Made two memory scenes and working on the third one. Upd 25/4/2018 - the third scene modelling done





Ludmila Bakhtina
3d, gamecharacters, gameassets - Artist
26
Comments
3d, gamecharacters, gameassets
Sean SmithCool models
thank you!
0
Sean Smith
a year ago
Just graduated
Cool models
1
Farrukh Abdur
a year ago
3d Artist / Game Designer
Good updates :)
0
3d, gamecharacters, gameassets
Thank you!
0
Farrukh Abdur
a year ago
3d Artist / Game Designer
Very nice work Ludmila, looking forward to see more updates :)
0