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Project Rabbit Hole
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Lead developer for Project Rabbit Hole, an interactive Augmented Reality experience utilizing the Kinect v2.0, Arduino Mega 2560, Unity, and a short-throw HD projector. • Created a custom off-axis camera projection matrix to simulate anamorphosis in Unity. • Integrated Kinect v2.0 API into Unity & scripted automatic mapping of Kinect real-world coordinates to the virtual scene. • Implemented bridge between Arduino Mega 2560 hardware with photo-resistors and Unity to have ambient real-world light affect ambient light in Unity scene for realism.
Article 1: http://www.synectmedia.com/blog/project-rabbit-hole-designing-new-experiences-with-augmented-reality
Article 2: http://www.synectmedia.com/blog/augmented-reality-and-inspirations-in-anamorphic-art
Sean Hart
Game Developer / Writer - Programmer
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