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Procedural 2D world generation framework
Updated 10 months ago
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This is a framework to procedurally generate 2D world using tilemaps for a Terraria style game.

FRAMEWORK OVERVIEW


GENERATING WORLD ABOVE GROUND


GENERATING UNDERGROUND WORLD


GENERATING CAVES


GENERATING RESOURCES


GENERATING ROOMS


ASSETS USED IN THE PROJECT:

Assets from the Asset Store:
Too Cube Forest
2D_STONE AGE WORLD
PSRC Starter Pack
Free 2D Adventure Beach
2D Platformer
Serialized Dictionary
UnderWater Diving
Other assets:
2dgameartbundle by TOKEGAMEART
2dtop_downtileset from gamedevmarket.net
Skeletons by sonild
Lava by LuminousDragonGames
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Professional Unity amateur. - Programmer
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