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Polygon Splitter and Shader
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This was my first go at shaders, in which I wanted to be able to shade objects per-polygon with a random color between two selected colors. I got the end result I wanted, but it ended up being more of a C# geometry rebuilding tool and only about 10 lines of actual shader code. You can read more about it on my website here http://andrewhorobin.com/2015/11/18/polygon-color-shader/ and check out the fun little WebGL demo here http://andrewhorobin.com/polysplit/
Andrew Horobin
Data & Technical Marketing - Other
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Andrew Horobin
Staff
2 years ago
Data & Technical Marketing - Other
Maybe eventually! The poly splitter doesn't support weights/animations yet, but if I get that implemented then I might submit it!
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markp-unity
Staff
2 years ago
Head of Product, Unity Connect - Producer
Nice job Andrew! Why isn't this on the asset store :p
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