Little platformer with the creation of a small physic engine based on velocity and forces and a graphic engine.
This game was my second test to explore the state machine solution for game programming. The physical motor (based on a force system) is complete and I even try to implement a "shadow switch" function in order to test my system. This game can be played with an XBOX controller.
In this game you control a little character who must reach the little flag. To accomplish the 3 levels, he has to jump or use the "shadow switch".
- UP / A: Jump
- Left / Right / Joysticks: Move to the left or right
- Left Shift / X: Place a shadow
- Space / Y: Switch your position with the shadow and keep your momentum