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Pixo CoreVR Platform
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Developing a next-gen, cross-device, multi-user, VR Training Platform. Here's an early demo we gave to Intel and Dell. We are working with many large enterprise clients.
Todd Kuehnl
CTO
1
Comments
Todd Kuehnl
a year ago
CTO
This demo really just touched the surface of the features I've been integrating. Fun stuff!
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Todd Kuehnl
a year ago
CTO
Really, the novel aspect of this earlier demo, was the fact that my platform supports multiple concurrent and collaborative users across both room-scale ( Vive, Oculus ), just PC with no HMD along with Mobile VR ( Android/GearVR ) all on the same dedicated server architecture. Along with voice-activated, voip, real-time analytics and back-end, dynamic content distro.
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