This is a demo of some simple shader effects I created in Unity while working on a game. I thought it'd be fun to pull them out into their own demo so other people could have a look. The effects can be applied to any game object with a custom material.
All the source code with examples can be downloaded from my Github page: https://github.com/Shealynntate/Pixel-Burn-Effect
If you're interested in a walkthrough, I explain the code step by step on my website: http://shealyntate.com/pixel-burn-effect/