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Physics Simulation of Gothic Structure
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As part of my ongoing academic research, I developed a simulation of a Gothic arch in Unity. The arch is parametric, allowing the user to quickly generate various assemblies of blocks with rigid bodies that can demonstrate the behavior of stone-vaulted structures under gravity, wind, earthquake and cannon fire. My simulations were featured on a PBS Node program called "Building the Great Cathedrals."
Rory O'Neill
Creative Technologist - Owner
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