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Persistent Save Data
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With Persistent Save Data any Unity developer can save and load data cross-platform in many ways. The main purpose of this asset is to provide an easy way to accomplish this task without the need to write a single line of code. Just add a Persistent component and you choose the data to save/load in the inspector. Out of the box the basic data formats are available: JSON, Binary (Serialization), XML, CSV and PlayerPrefs.
Jones Cropper
Lead Programmer - Programmer
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Jones Cropper
a year ago
Lead Programmer - Programmer
:blush:
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Game Designer/Developer - Programmer
Always perfect!!!
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