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PCSS Implementation
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Implemented NVIDIA's "Percentage Closer Soft Shadows" In Unity And Released It Open Source: https://github.com/TheMasonX/UnityPCSS
Lucas Norr
General/Graphics Programmer - Programmer
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Steven Verstoep
a year ago
Hi @Lucas Norr, I have downloaded your PCSS from GitHub. When I build the project, I dont get the PCSS, but it seems as if the shadows fall back to the Unity standard soft shadows. Any idea what's going on?
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