Pack of props made for Unity Asset Store. In this particular example I made 3 texture atlases to fit all 6 meshes for optymalization. All textures are 4096×4096 that can be scaled down if needed. Textures are in PBR standard.
Each texture atlas have: albedo, normal, cavity, AO, metalic, roughness – see below
Rendered in Marmoset Toolbag 3
For better resolution please go to my website: https://kaksou.wordpress.com/