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Overbooked
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2D Game and Engine in C++ with SDL and FMOD
Stuck on an Overbooked flight, you must find two halves of a ticket to reach the your seat! Avoid all guards and strange creatures to sneak through the plane. Once you have a whole ticket, you must find the open seat!
itch.io Page: https://cacheron.itch.io/overbooked The game and engine were programmed with C++ and the source is included. It includes optimized rendering, camera movement, animation, character hierarchies, and physics collision detection and resolution. Development Time: 4 months Development Status: Ended Tools: C++, Visual Studio 2017, SDL, FMOD, Paint.net, FL Studio Developed for CS 134 Game Engines
Tags:C++
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Chaz Acheronti
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