Your objective in nous - Hold out as long as possible and conquer the highscore lists! Different types of mini games in three increasing difficulties are waiting for you: crunching numbers, memorizing and estimating things, reaction and speed tests.
I developed "nous." by myself in 2015 and it became my first game project to release. It was supposed to be a multiplayer only game, but player feedback quickly made me realize that a single player mode was wanted as well. I chose to use as few external libraries as possible to learn more about the Unity systems, especially the Networking system. Throughout the process of creating the game I learned a lot not only about the development process, but also about the publishing and marketing process.