Bounce around the screen by tapping in this difficult game, Nope! Collect as many as gems as you can and compete against friends along with the world on the leaderboards!
After burning out working on other projects decided to take a couple weeks to throw together a completely different project. Wanted to experiment with Unity Tiny as I found the new environment interesting and out popped this little ball of rage, Nope! It’s available now for free on Google play, the iOS App Store, as well as being playable on any browser through my website!
Nope is a hyper casual game about bouncing a little round friend around your screen and collecting gems. With addictive tough as nails gameplay, it's hard to put down. Nope was built using the Unity Tiny framework and written in TypeScript. The mobile app versions of the game were packaged using the Cordova framework.
What started as a side project, became a fun journey recreating the magic of comparing scores with friends in games like Flappy Bird or Don't Touch the Spikes. Thanks to friends, family and the awesome indie dev community, within Nope's first week of being on the Google Play Store, Nope accumulated almost 500 downloads!