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This is the game i'm working in my free time. I'm very proud of performances since my 3 years old android phone can hold 25 enemies on screen at 60 fps. Enemy Robots: 3drt package with new rig mesh parts merge for performance boost. Shading: Customized default Unity Toon Shader. generated at Start as procedural Grid. NavMesh: A* pathfinding project.

Victor Dabija
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