This is the game i'm working in my free time. I'm very proud of performances since my 3 years old android phone can hold 25 enemies on screen at 60 fps.
Enemy Robots: 3drt package with new rig mesh parts merge for performance boost.
Shading: Customized default Unity Toon Shader.
generated at Start as procedural Grid.
NavMesh: A* pathfinding project.