You're a young ninja that must defend his mater's castle from incoming enemies. The game feels a bit like a action tower defense where you only control the ninja and must quickly switch positions and strickes the enmies on time before they reach the game. The game has a total of 4 areas or gates to defend each with 5 levels to play. Intense action game for the TV.
Worked mostly on the ninja mechanics and on level design for the incoming enemy waves.
The gameplay ended up being one of the most solid experiences we were able to accomplish on the platform. At the time we already had a good amount of knowledge and and understanding of the limitations we had. So we were able to craft a better experience.