A small local multiplayer game that i created for one of my modules at University. I created the player controller and artwork.
In this game, you swing around on branches, jumping between them to collect bananas. Whoever has the most bananas after the timer has reached 0, wins. The game then transitions to an end screen where the monkeys throw the bananas at each other.
For this project, i created a simple toon ramp shader to add a cartoony aesthetic.
This project also utilizes Cinemachine for the cameras. This was done by having two camera with different view-port rect sizes. I then applied Cinemachine brains to each of them, and made it so that the virtual cameras were on separate layers.