As the character Mônica, from Turma da Mônica, a major Brazillian cartoon IP, the player will punish the boys that insist on messing with Mônica's plush bunny.
The game is a collection of puzzles with slingshot mechanics.
I developed Monica Bunny Bashings while working for Insane, a Brazillian indie game studio.
I joined the development of the game a couple of weeks after the kick-off and worked on polishing the user experience, gameplay and flow. I also integrated Facebook and finished the project for release on iOS and Android.
We worked in close partnership with Mauricio de Sousa Produções, the owner of the major cartoon IP Turma da Mônica.