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Moe Game Framework
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A desktop targeted game framework using UNET (Unity's Networking) to allow for singleplayer and multiplayer (LAN & Internet) play.
contains the basic requirements for a desktop game full with UI implementation :
- Audio Channels (FX, Music, Speech, ...).
- Video Options (Shadows, UI Scale, Texture Resolution).
- Control Options including run-time rebindable keybindings.
- UI Saver system to automatically save/load UI.
-UI Theme system to change your UI's look at run-time.

Moe Baker
Developer - Programmer
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