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Model Tool
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A tool created solely in Unity3D using the ClipperLib library to allow users to draw and turn their drawings into 3D models. I wish to expand this in the future to allow placement of joints, automatic weighting and allow users to create creatures usable in a simulation. It was made in under a day and isn't very clean right now, but with some work could be used for some fun projects.
Link: https://github.com/Sethix/Unity3D-Model-Tool
Justin Hamm
Independent Game Developer - Programmer
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