Experimenting with Unity's new UI system, I managed to create a robust card game kit for a private client.
The cards move smoothly to any desired deck, as well as being shuffled and distributed perfectly. This demo has been tested on Android mobile devices and functions perfectly.
This asset features all the core elements of the new UI system including LayoutElements, TriggerEvents, LayoutGroups, and multiple Canvas management for performance.
More info on current development can be read here: http://armedunity.com/topic/14047-card-game-kit/