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Medieval Wardrobe - Unity
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Part of a huge environment I made for Unity asset store. It supposed to be a Wardrobe for Opera Actors. My main reference was concept art made by Andrzej Dybowski for Witcher 3: Blood and Wine.
Walls - HeightMap * Vertex Paint blending shader.
Columns, floor, ceiling - Parallax Occlusion Shader.
Candles - Translucency shader with thickness map.
Assets - Basic PBR standard shader from Unity
Michał
3D Environment artist - Artist
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