This is my work for Camel101 studios game called Mechs & Mercs: Black Talons. I was asked to do modular wall assets to create easy and fast levels inside Unity3D. All model work is done in 3ds Max and texture work is done in Photoshop. Textures are 1024×1024 and there are only Diffuse and Normal maps. Render shot is in Marmoset Toolbag.
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