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Marblesss (Prototype)
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One of my very first mobile game prototypes.
A simple Roll-A-Ball 3D platformer from 2012 with i think Unity 3.x. Still impressed with the mobile performance back then compared to what we have now in 5.x - 2018.1 even with the most simple setup.
But the scale of this project was simply too big for me to finish at that time.
It started out as a simple timed small level-by-level style but later shifted towards somehwat bigger explorable levels.

Lucas Koeppe
Allrounder / Founder & CEO - Executive
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