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Lynx Vettergensen
Showcase
85
0
Assignment: Create a weapon using less than, but close to 10,000 polygons; Unwrap and texture using Autodesk Maya. Time frame: weeks 5-7 Final poly count: 6,641 I combined three bolt action rifles into one for this project: The Lynx, the Vetterli, and the Krag–Jørgensen.
Joshua Bresler
Game Designer
12
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