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Low Poly Terrain System
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Low Poly Terrain is a simple-to-use asset for generating faceted, hard-edge, low-poly terrains in Unity. Features: - Import height and color maps from your favorite generation/painting tool. - Full collision support. - Achieve a properly faceted look that the default terrain system can't. - Generate and manager LOD levels dynamically, keeping a low poly count. - Low CPU and GPU Usage, and taking advantage of dynamic batching. - Place trees or other objects procedurally on your terrains. - Ideal for high performance environments such as VR. - Works with PBR or legacy/custom lighting models. - Full source and shader code included.
Jean Simonet
Senior/Lead Developer - Programmer
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