This project is part of the development of the video game VISOR(https://connect.unity.com/p/visor-2-0-in-progress), the environment was created in UNITY 3D, using Blender to model and texturize assets.
The goal of this project was to create three levels for an adventure video game for deaf children. the environment of this should be a jungle.
the assets was be optimized to very low pc devices, using meshes in low polygon, shared textures, and other optimization techniques of unity (mesh baker)
kevin lopez cardenas was create 3d assets , texturing and level desing.
jose Javier palacio was developed gameplay mechanics and visual Effecs.