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Locker Room
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This is a personal project created first to do some light tests.
I had a "The last of us" feeling during this so i went all the way !
Everything has been modeled in 3Ds Max (And the Ivy was painted in Max too), textured in substance and rendered in Unity. I used the plugin "Bakery" for the baking.
Noé
3D Environment Artist - Artist
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