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Location based AR
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This is a prototype using a user’s location to prompt the user to display AR objects. Clicking on the AR objects trigger actions such as animations, opening URLs and playing videos. The app uses MapBox to display a map with the user’s location and check points on the map. When a user get’s close to check point they receive a prompt to display an AR object. Planar AR is used (AR displayed on a surface), and images are also used to trigger an AR experience. I used GameSparks to create a chat component to the app.
Dayvid Jones
Unity Developer - Programmer
12
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