I intend to create a game with many resources of the store, work alone, without dates, The game is divided into two types of scene, the first called "World Map" where the player's characteristics are improved and the story is told. The second scenes are smaller, with much action and where you can get the "Crystals of progress" that will serve to discover and advance in blocked areas of the "World Map", work in progress.
I work alone, I have experience in the area of programming, I try to investigate and control this great Unity engine.
"World Map" type scene:
Tiny Scene with "Crystals of progress":
Another Tiny Scene with "Crystals of progress":
I will continue working, thanks for your support, I accept comments and recommendations.