INDG, a fine mixture of 3D artistry and meaningful engineering, is looking for a LEAD SOFTWARE ENGINEER, to join us in Amsterdam. This is one of the most senior development positions we have. Expats welcome!
Historically, INDG has been producing 3D for large companies like Adidas, Yamaha, Philips, Electrolux and such. This results in still images and videos (like https://www.youtube.com/watch?v=k0ByBhE82N8), but also in all sorts of interactive applications. Check this out:
— Landing page with lots of 3D: http://www.usa.philips.com/c-m-pe/electric-toothbrush-innovation
— Yamaha apps: https://www.yamaha-motor.eu/uk/applications/my-garage/index.aspx
— Augmented reality for Honda: http://ms.indg.com/honda
There are others—VR, interactive installations and configurators (http://staging.indg.com/videoconfigurator/), but you get the idea. Some of them are one-offs, like you would expect from a 3D digital agency. Others, however, are not and those are the ones that are interesting.
The landing page above, for example, has been produced using our own engine called (for now) PEX — short for Product EXperience. It's stable, it's capable of graceful degradation for slow connections and mobile devices alike, it's developed in sprints, documented, has release control and full-stack testing.
# Engineering within INDG
So you can see that we take engineering very seriously. The reason for that is a bit philosophical. Our motto is to make 'every product playable', where 'every' is stressed. So, ideally, we'd like to produce rich sites for, say, the whole portfolio of Philips—which is thousands of items.
One can't do that within the paradigm of a digital agency, because for agencies each project is a one-off and costs a lot. A lot times thousands of products is A LOT.
And so we decided to move into two domains: self-service design (think Readymag-like things) and auto-generated design which is a really, really cool concept but really, really sophisticated to implement.
However, a lot of things we already did. For example, we scripted and streamlined the process of 3D modelling. We can model a lot of stuff in short time and you can kinda see that there isn't that great a leap from this to auto-generating videos for example.
## Roombuilder (‘The not so secret product’)
Did you know that we have an award-winning, chart-topping (literally!) "B2B2C" app in the Apple app store? The lead engineer for this application and all the supporting back-end systems has the ultimate goal to bring mixed-reality and VR readily to the retailers or any company that wants to lead the digital product visualization and experience trend. Come be a part of something exciting, and no, it's not Pokemon Go!
This is the top position we have—a senior position and a leadership position. INDG is currently a very fluent organization, where you can express your ideas to everyone and they will be heard. Talent is also rare, so basically within reasonable limits, it is you who decides what you want to become. So if you're a great engineer interested in visual arts, but feel like you don't fit in exactly this role, write nevertheless.
You will also see that the 'responsibilities' are on different levels. True; product team has more to do than it has members. But when, in some months, it specializes, people with most experience are likely to get the most senior positions, so again—if it's opportunity you're after, this is a good place to be.
## What you'll do
+ Hands on development (ca. 50-70% of the overall time spend on development)
+ Design and maintain underlying architecture (front and backend)
+ Adhere, maintain and extend the DTAP street
+ Guide and help the team in agile sprints
+ Outline, document and contemplate with stakeholders about the project
+ Designing and developing a highly scalable, secure multi-lingual platform
## What you should know
+ (Mobile) application development ecosystems
+ Creating backend and frontend application architectures
+ Continuous integration environments
+ UML designs
+ Object oriented languages
+ Available backend services
+ A good sense of creating and maintaining modular, accessible and clear code bases.
+ Understanding the value of production deadlines and priorities
+ Understanding the business cases for optimization and profiling
## What is a plus
+ Knowledge of the PureMVC framework is advantageous
+ Knowledge of Scaleform is advantageous
+ Knowledge of languages like Xml, Xsd, Objective-C, Bash, ActionScript and NodeJS is advantageous
+ Knowledge of tools like Ant, SourceTree, Jira, Photoshop, Illustrator, Flash Builder, Flash Professional
& 3ds Max is advantageous
+ ScrumMaster experience is advantageous
## Relocation support
Should your profile look like an ideal match, we would be happy to help you relocate. Relocation support includes but is not limited to: application for the 30% ruling, housing-search, relocation-loan and tax-return support in the first year.
## How to apply?
Please send your resume via this link: https://indg.heeft-vacatures.nl/lead-software-engineer-roombuilder-amsterdam/136615/0. If you have any questions, please don’t hesitate to contact us at +31 (0) 20 488 9696/ firstname.lastname@example.org.