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LaserSmash!
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As a life-long fan of Mattel's amazing "Astrosmash" arcade shooter for the Intellivision, creating a remake of it has been something I've always started, but never finished. I have half-finished versions in C++, Flash, and more. When I finally settled on Unity for game development, I wanted to get this out of my system once and for all. And I wanted to create it from scratch, but try to stay somewhat faithful to the spirit of the original game.
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Toby Deshane
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