The Lamprey Game Engine was developed for 2D coursework. It features Box2D for physics and uses TinyXML to read map files from the Tiled editor. Initially developed under DirectX 9.0c, it was later ported to both DirectX 11 and SDL 1.2. Games using my engine operate on Windows, Linux and Mac.
Tina Stephens and I partnered to create a cross-platform port of her game Chef Chip, powered by the Lamprey Game Engine. Collect all the letters to make alphabet soup while avoiding common kitchen dangers.