Knight Swipe!
Fun matching game with tons of fruit slashing stages, RPG elements, fully animated storyline, and more!
Initial development time: 30 months Additional development time for cutscenes and UI redesign: 8 months Team members : 1 Jeff's Role: -Coded complete falling block game engine. -Coded RPG leveling systems for player progression and scoring mechanics. -UI design and programming. -Wrote, animated, voiced 25 minute cartoon for cutscenes. -Sound Design using newly recorded material along with sound from libraries -Composed in-game music. -Integrated monetization (Ads, In-App purchases). -Integrated Advertising Mediation: Unity Ads -Produced App Store marketing materials (Copy, Screenshots, Videos) and published to App Store, Google Play, and Amazon Underground -App Store Optimization and Keyword Research via Sensor Tower and AppAnnie. -Track players analytics via Unity Analytics -Social Media Marketing via Facebook and Twitter
Jeff Brown
Game Designer at Ooblii Studio - Owner