Fun matching game with tons of fruit slashing stages, RPG elements, fully animated storyline, and more!
Initial development time: 30 months
Additional development time for cutscenes and UI redesign: 8 months
Team members : 1
-Coded complete falling block game engine.
-Coded RPG leveling systems for player progression and scoring mechanics.
-UI design and programming.
-Wrote, animated, voiced 25 minute cartoon for cutscenes.
-Sound Design using newly recorded material along with sound from libraries
-Composed in-game music.
-Integrated monetization (Ads, In-App purchases).
-Integrated Advertising Mediation: Unity Ads
-Produced App Store marketing materials (Copy, Screenshots, Videos) and published to App Store, Google Play, and Amazon Underground
-App Store Optimization and Keyword Research via Sensor Tower and AppAnnie.
-Track players analytics via Unity Analytics
-Social Media Marketing via Facebook and Twitter