A Multiplayer Online Battle Arena Toolkit for Unity3D with its services and database
This is a toolkit to make multiplayer online battle arena and royal games easily.
Make a quick start to build 5 vs 5 MOBA or battle royale games. Ready-to-use account and match making service with an open source database.
A very detailed lobby application with 7 different match types.
3 example maps with 3 example characters with working server-client example.
Kill2Live is open source and repository is located at https://github.com/farkow/unity-moba
WHAT IS IN THE BOX?
An open source database (Rethink)
4 ready-to-use services
7 different match types
3 different maps
1 character model
Account registration and login
Match type selection
WHAT IS IT FOR?
Multiplayer online battle arena (MOBA) games are competiting very hard at these days. To create your own MOBA, it provives ready-to-use system to speed your work up. Account and match making services are already integrated with a database and serves an example server, client and lobby applications. Account and match making services are already includes minimum features;
Creating a Match
Finding and Joining a Match
Leaving a Match
Different Match Types By customizing server, client and lobby, you can make a quick start for your MOBA game.