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Kastle (Senior Graduation Project)
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60
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Procedurally Generated 3D Rogue-like Game (A+ Grade)
Developed in Unity Game Engine with a Team of 5 people. My Responsibilities included: * Agile Project Management. * Implementing enemies Artificial Intelligence using Behavior Trees. * Dungeon procedural generation algorithm design. * Lead Game Design. * Game Writing * Integration & Testing
Osama
Indie Game Developer - Programmer
7
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