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Karne Age
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These pictures show the work i achieved for my end year project of my second year at Creajeux : Karne Age, a Diablo like. I was in charge of all the environment, from design, to modeling, textures, unfolding, level design, lightning, and some particles. I also worked on few other things like Menus, HUD, Mocap,and Trailer. For this project, we were a team of 2 artists with 6 programmers. A third artist, Thierry DUFOUR, helped us with the main Character for modeling and animations during his free time We had 1 month of Pre production, prototyping, doing concepts, and gathering references ( The main reference for our game is Diablo 3 ). After this month, we had 8 weeks of production, from the first models, to the release of the game. It was a very intensive and an awesome experience i had working on Karne Age with an incredible team. Comments and critics are very welcomed !
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