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Inventory/Bank/Equipment System
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An inventory system with stackable and non stackable items.
Non stackable items can still be stacked within the bank
The stack amount is different from inventory and bank
Each item has a unique right click differentiated from the bank and inventory allowing for multiple options.
Each item has a unique description and stat bonuses, if required.
The ban, equipment, and inventory saves with position and amount
Items bend to the player and move with player animations

Anthony Scott Weber
Unity Freelance Developer - Programmer
15
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