The Area Visual Mini-Game platform for interactive floors allows the company to quickly configure and reuse minigames fitting the clients criteria and multimedia content like photos and particle preferences. It saves time by configuring itself to use the textures, photos and particles that were specified in one single JSON file. This means that the company can create event configurations on the spot and allow clients to rapidly share their content with the team and see the results inmediatly. Also saves physical storage space by reducing the amount of data needed for each different event saving only the JSON configuration file and the content used in all mini games. This means that per client / event there is only this JSON file and multimedia content, and only using one build to execute them all.