Inspector Turing is a video game developed to help teach traffic rules, and raise traffic awareness. In the game, the players take on the role of a traffic inspector and visit several cities in Turkey to find traffic violations and take necessary corrective action.
* Simulation of city traffic and violations: Built a path editing infrastructure with automatic calculation of path links and conflict zones. Developed vehicle navigation controller which moves vehicles along paths smoothly and without colliding into each other. Developed 20+ violation behaviours.
* Navigation mesh: Made use of navigation meshes for pedestrian movement.
* GameSparks integration: Developed both app-side and cloud-side components to integrate the game with GameSparks back-end to implement in-app store feature.
* MVCS architecture with StrangeIoC.