Our 1st Mobile game at Little Dictator was a hard task to achieve. We nailed the input and the stylish artwork thanks to the talented people in our team, but had some performance issues due an incompatibility on some smartphone GPU's, so we had no choice to delay the release.
We got inspired by Ketchapp games on the Art style, yet we wanted something more 'Arcade' feeling. All levels are created procedurally, based on a few prefabs we composed. Our main feature, the invincible mode, was conceived as a tool to check progression in the game.