in Transit
A couch co-op wave survival shooter inspired by games such as Geometry Wars and Lovers in a Dangerous Spacetime
This project was initially created for a University Game Jam where the theme was freeze. Our team consisted of three programmers.
The premise of the game is to survive waves of enemies by working together.
The ship has four rooms: Engine, Turret, Shield and Freezer
The game also had a stats system, where you could pick up power-ups to increase things like; fire rate, shot damage, freeze duration and more.

We decided to continue development after the game jam and showed it off at a local games festival in Southampton
After the jam, James Redler re-did the art for us, so that it would look nice for the game festival
Ethan Bruins
Programmer - Student