-Rotation Option + Degree Rotation,
-Scale + Scale uniformly,
-Undo and Redo Transform Changes
-View Demo For Full Feature List.
Sometimes a game requires a user to move, scale, and rotate an object just as they would on a 3D program. This is why we created the In Game Gizmo Transform tools. The gizmos mock the look and feel of 3ds Max.
With clean commented code you can just drag and drop or use the advanced editor tool to customize the look and behavior of the gizmo.
Demo here: https://dl.dropboxusercontent.com/u/120532024/GizmoTransform3WebGL/index.html