I know "Addictive" has become a cliche on mobile game review, but seriously I can't stop playing this turn-based strategic battle. The guys at Midjiwan really hit a sweet spot with a basic interface and resource system and a huge variety of races, upgrades units, and buildings. The Battle of Polytopia is so far my favorite mobile version of the classic godmode strategic game.
This is one of the 5 indie games currently in development (Feb 2018) that I reviewed on The Loot Gaming, here you'll find my full interview with Felix, the developer of Polytopia and the review, if you want to read the full article: "In Development - February's Roundup"
The Battle of Polytopia
Reviewed on Android.
Genre: Turn-Based Strategy.
With simple tap commands, you'll be able to gather resources, upgrade your civilization, build production and trade stations, conquer other cities, train and lead your army into battle. The best part is the huge diversity of options is enhanced by the procedurally generated maps so every match is very different, even when playing with the AI.
It's amazing how well the integrated all this awesome features and the result were pretty smooth, however, I would recommend a nerf in the "Knight" unit, this mounted gremlins will grind through as many units as they can kill in a single hit. Since they're also pretty strong if you get them early on it's easy to take 6 or 7 basic enemy units in a single turn. Later on, they lose power against "Shields" and "Swordsman".
Interview with Felix
Q: What's your name and role in the team?
A: My name is Felix and I am the only one on the dev team.
Q: What inspired the concept?
A: I wanted to make a game that I enjoyed playing myself
Q: Are you planning to include new game modes?
A: Yes, I have a few ideas. Someone suggested a survival mode, think that could be really nice.
5. What has been the biggest challenge while developing the game?
To create a sense of meaning for the player. For a long time, it was just like, “umm..”
6. Can you tell me a little about your development process?
I just sit and hack away. Develop/test/develop/test and then a very serious beta testing program with a couple of thousand players before release.
How can you help Felix develop The Battle of Polytopia?
As much content as there is in this awesome game, these guys still want to keep adding more races and game modes, if you enjoy the game and would like to give them a hand you can support them with in-game purchases and spreading the world about The Battle of Polytopia to all your gamer friends.
If you're developing a game and would like me to take a look for future publications send me a DM on Twitter @DanielR46 with the link to the site.