Senior Technical Artist / Unity Developer - Programmer
Imperatum is an Action RPG set in a future Sci-Fi universe. You are an agent, thrown headfirst into your first mission trying to unravel the mystery of the veil that is consuming the galaxy.The game focuses on the core ARPG 'trinity' mechanics of fast-paced combat, deep character customization and tons of loot!
Integrated new particle FX as well as tweaked existing FX for weapons and skills
Added system for displaying casting indicators for skills
Shader work to support seeing enemies behind walls
Setup system for displaying damage FX on player and enemies. Fire, ice, radiation, etc.
Provided tweaks to the player animation setup for better movement and transitions
Profiled game performance and provided recommendations to optimize gameplay