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Imperatum
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Imperatum is an Action RPG set in a future Sci-Fi universe. You are an agent, thrown headfirst into your first mission trying to unravel the mystery of the veil that is consuming the galaxy.The game focuses on the core ARPG 'trinity' mechanics of fast-paced combat, deep character customization and tons of loot!

My Contributions:

  • Integrated new particle FX as well as tweaked existing FX for weapons and skills
  • Added system for displaying casting indicators for skills
  • Shader work to support seeing enemies behind walls
  • Setup system for displaying damage FX on player and enemies. Fire, ice, radiation, etc.
  • Provided tweaks to the player animation setup for better movement and transitions
  • Profiled game performance and provided recommendations to optimize gameplay
Steve Haines
Senior Technical Artist / Unity Developer - Programmer
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