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I Feel Fantastic!
Updated 10 months ago
179
1
Retro-inspired space shooter

Gameplay

Horizontal single-axis movement along lower third of the screen (mobile: touch/swipe along to move), firing up at enemies/obstacles (mobile: touch remaining screen area).

After Effects -> Unity Vector Graphics

Every art asset and their animations are generated straight from After Effects via custom Unity framework translating the results of the open source Bodymovin extension to animated sequences of vector shapes.


This custom framework is still early and doesn't utilize every After Effects attribute and property yet, but includes proper keyframe interpolation and currently supports:
  • Shape path
  • Shape fill color
  • Shape stroke color
  • Layer position
  • Layer rotation (X, Y, Z)
  • Layer scale
  • Layer opacity
Inspired by the Lottie frameworks that take Bodymovin's data to create animated vector sequences that perfectly mirror After Effects shape animations, and with the help of the new Vector Graphics package, this became much more feasible to implement for Unity.

Packages

Vector Graphics, Cinemachine 2D, Post Processing


Results

Jesse Mullen
1
Comments
Saurabh Saxena
10 months ago
Founder of Delhi Technology Club
Vector graphics used 👍
0