I am Who I am
I am Who I am was my first time working on a VR game. I created the idea and worked on it by myself. It was my Oculus VR Jam entry in 2015. The idea for the game was to create experiences based on certain phobias. The player would have to handle those challenges as they come about in front of them. The one I focused on the most was claustrophobia. I was able to get 1 level complete to submit.
I had to learn quickly how to get input working in VR and also just how to interact in the game.

Leonard Wedderburn
VR/AR Developer and Instructor - Designer